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1. Vexor Setups - Drone Specialist - in Ships and Modules [original thread]
Originally by: Tombert I too am a drone specialist. The most important thing to get to asap are T2 drones, drone interfacing to lvl 3 or 4, and Gallente cruiser to lvl 4. I would also try and get to T2 small hybrids as well. I only have...
- by Xeryus Rouge - at 2006.02.24 09:55:00
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2. Vexor Setups - Drone Specialist - in Ships and Modules [original thread]
Is it worth using Heavy drones (I am only doing lvl II's at present) or can they just not hit anything, I like the idea of them being tougher I must admit... So far it seems that Hammerheads are popular with most peeps "They couldn't hit an eleph...
- by Xeryus Rouge - at 2006.02.23 17:15:00
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3. Vexor Setups - Drone Specialist - in Ships and Modules [original thread]
I hope to really push all my skills into drones so hopefully they will be tough little beasties once i am done I might give the "mini-domi" a try, the plan would be to use the nosto feed a shield/armour tank while my little buddies eat the NPC'...
- by Xeryus Rouge - at 2006.02.23 17:04:00
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4. Vexor Setups - Drone Specialist - in Ships and Modules [original thread]
Thanks for your replies, What about lasers, is this an option as I have more skills here than other types of weaponry? I know I lose the weapon bonus but the cap seems plenty big enough or an all nos setup such as certain dominix loadouts i've r...
- by Xeryus Rouge - at 2006.02.23 16:21:00
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5. Vexor Setups - Drone Specialist - in Ships and Modules [original thread]
Please can you post me some Vexor setups, I really like the idea of specialising heavily in drones so my end goal is a domi but for all round use i was thinking a vexor - my last ship was an arbitrator so I've been attracted more to the non-hybrid...
- by Xeryus Rouge - at 2006.02.23 09:07:00
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6. The "Must Have" List - in Skill Discussions [original thread]
Is there a list somewhere of the recommended "Must Have" Skills for new players? a Foundation list of basics if you will, sorry if this has been asked before but it doesn't seem to be in the stickies? unless i just didn't see it!! Cheers X "T...
- by Xeryus Rouge - at 2006.02.17 09:05:00
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7. Trading Idea's - in Market Discussions [original thread]
I've tried to search the forums for this but couldn't see anything so apologies if this has already been asked but....... Is there iskies to be made hauling frigates/interceptors etc around, does anyone do this? I'm just wondering if this a via...
- by Xeryus Rouge - at 2006.02.10 13:57:00
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8. Omen PVE - in Ships and Modules [original thread]
One thing I have noticed is a few suggestions to fit frigate sized weapons instead of cruiser class due to the better tracking speeds? but this is at the expense of the bonus, would it just be better to go for T2 weapons for better tracking? Than...
- by Xeryus Rouge - at 2006.02.10 10:28:00
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9. Omen PVE - in Ships and Modules [original thread]
Thanks for this, anyone else got any suggestions? Cheers again.. "They couldn't hit an elephant at this dist..." -- last words of General John Sedgwick (1864)
- by Xeryus Rouge - at 2006.02.10 09:13:00
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10. Omen PVE - in Ships and Modules [original thread]
Can someone please post a good PVE setup for an Omen, I've read the RMR omen thread however it appears this is more geared towards a PVP role. P.S. I don't have high skills (1.7mil and mainly industrial) and would prefer cheaper setups if possibl...
- by Xeryus Rouge - at 2006.02.09 17:01:00
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11. Trade Skills - in Market Discussions [original thread]
Thanks for this! <writes notes furiously> "They couldn't hit an elephant at this dist..." -- last words of General John Sedgwick (1864)
- by Xeryus Rouge - at 2006.02.04 17:43:00
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12. Trade Skills - in Market Discussions [original thread]
Apologies if this should be in Skills forum but thought this would prob be best place to ask, can you experienced traders please list what trade skills you find the most useful and which ones I should invest in first to maximise value for money, a...
- by Xeryus Rouge - at 2006.02.03 15:11:00
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13. Fast frigates - in Ships and Modules [original thread]
Bumpage - any setups recommended? any existing traders using other ships, different classes etc? Anyone using Cov ops ships to trade? cheers.
- by Xeryus Rouge - at 2006.01.30 09:32:00
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14. Fast frigates - in Ships and Modules [original thread]
Edited by: Xeryus Rouge on 23/01/2006 14:08:43 Edited by: Xeryus Rouge on 23/01/2006 14:08:34 I heard talk of CCP nerfing the ability to make insta's? anyway this question assumes not having bookmarks "They couldn't hit an elephant at...
- by Xeryus Rouge - at 2006.01.23 14:08:00
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15. Fast frigates - in Ships and Modules [original thread]
As a noobish trader, I am currently running high volume/low value cargo around in an ity4 and currently training towards an ity 5, however I have decided that I would also like to explore the opportunities for trading mod's and low volume/high val...
- by Xeryus Rouge - at 2006.01.23 13:13:00
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16. YORKSHIRE - in Events and Gatherings Archive [original thread]
/wave Nah then, Living in Rawdon, Leeds "They couldn't hit an elephant at this dist..." -- last words of General John Sedgwick (1864)
- by Xeryus Rouge - at 2006.01.18 11:52:00
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17. DuraOmen - in Ships and Modules [original thread]
The setup is fine for L2 missions. Most of the missions can be done with T1 frigs so yeah you are fine. When you move to L3 ofc you need prophecy with good skills. try it. if you see that you can pass the "informant" mission easy then everything i...
- by Xeryus Rouge - at 2005.07.04 21:16:00
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18. This is why noobs shouldn't have bs's - in Ships and Modules [original thread]
ROFLMAO. Nice joke Typherin. May I ask you if the Blood Raider there was looking the stars? Who's telling me that this guy wasn't hunting NPC-Rats wasn't damaged and you just take him off while he was killing the NPC with 2 BS? ROFLMAO. And hi...
- by Xeryus Rouge - at 2005.06.16 10:41:00
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19. N.A.G.A - A Tribute - in Corporation, Alliance and Organization Discussions [original thread]
Hmm. Enough of the praises etc. NAGA is big, NAGA is glorious and all the above are just the top of the iceberg. And i'm reffering to the VERY top. Let's give you an idea how this work underground. By creating fear and black mailing individuals ...
- by Xeryus Rouge - at 2005.06.15 13:30:00
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20. Cargo hold sizes... - in Ships and Modules [original thread]
Originally by: Face Lifter I wish the scale difference between ships was more obvious. I know some space games have big ships that are really much bigger than small ships and it looks way cool. But here, even tho a battleship is definitel...
- by Xeryus Rouge - at 2005.02.19 09:16:00
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